I'm developing a handwriting-to-plotter application. I need to convert scanned handwritten text into one-pixel-wide centerlines and then trace those centerlines into coordinate polylines. My problem is that the resulting skeletons are often significantly distorted: curves become jagged, some parts are not centered within the original strokes, and many short unwanted branches appear. This happens with several skeletonization algorithms, not just...
Originally asked by Roman on Stack Exchange (stackoverflow) (CC BY-SA 4.0).
Variant 758.